README — Library Index

FILE 00
Updated May 18, 2026
Post-mortar patch meta

Rust Knowledge Library

Last updated: May 18, 2026 Patch context: post-April 30, 2026 "Upgrade Hard, Raid Harder" mortar update

This is a personal reference library for Rust (Facepunch). Every file is standalone — read what you need, skip what you don't. All numbers are concrete (HP, scrap values, sulfur costs, rW draws, mL of water). When two sources disagreed in 2026, both are noted and you verify in-game.

How the files are organized

Numbered files run roughly in the order you'd care about them across a wipe: how to build, how to defend, how to power, how to automate, how to grow food, how to farm scrap, where to go, how to spend wipe day. Then quick-reference and patch notes at the end.

File What's in it
01_Building.md Tiers, HP, raid math, soft/hard side, honeycombing, TC rules, mortar implications
02_Base_Designs.md Solo/duo/trio/clan layouts with full cost breakdowns and weaknesses
03_Electricity.md Every power source, every component, wiring rules, battery math, branch vs splitter
04_Industrial.md Conveyors, crafters, filters, the 16-container hard cap, default frequencies, recipes
05_Horticulture.md Genetics math, crossbreeding stage, optimal gene strings, fertilizer/water/light
06_Automation_Circuits.md Text-diagram circuits for auto-turret pods, smart lights, traps, base alarms
07_Scrap_Farming.md Every route to scrap: passive, recycler, monument, ocean, arbitrage, tea bonus
08_Monuments_Guide.md Every monument with loot, recycler presence, PvP risk, keycard requirements
09_Wipe_Day_Playbook.md Hour-by-hour optimal solo progression from spawn to first AK
10_Cheatsheets.md Pure tables: raid costs, power draw, gene targets, recycle values
11_Patch_Meta_2026.md April 30 2026 mortar patch, workbench upgrades, current meta shifts
sources.md URL list for everything cited so you can verify in-game or follow links

How to use this

If you're mid-wipe and need a fast answer, go to 10_Cheatsheets.md first — it has the look-up tables. If you're planning a build or thinking about progression, the topic files have the reasoning behind the numbers. If something feels off, check sources.md and follow the link — Rust gets balance-patched constantly and old guides go stale fast.

Conventions used throughout

What's NOT in here

This library covers mechanics, not aim mechanics or PvP gunplay. Recoil patterns, peeker advantage, sound whoring — different topic, different library. Also no specific server recommendations (those change weekly) and no skin/economy stuff (Steam market, not gameplay).

When in doubt

The game's own wiki at https://wiki.facepunch.com/rust is authoritative for raw numbers. https://rustlabs.com is the community-maintained mechanics database and is usually correct within a day or two of any patch. Both are linked throughout.